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Second Life tutorial: Creating a door that opens and closes

Posted February 28, 2010 by admin in Discover | 24 comments


Second Life tutorial: Creating a door that opens and closes when you touch it. Full script written. ** Download better quality video + source code at www.slbuilding.com ***

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24 Responses to “Second Life tutorial: Creating a door that opens and closes”

  1. And a carve option instead of having to learn how to model and waste prims and shit.

  2. MistwalkerMedia on February 28, 2010 @ 1:18 pm

    Wow if I knew programming language that would have been really useful. Please just tell me where to get a door script that actually works and works when you link the door to the house. Hell man, how about writing one and making it available for us builders who are not scripters?

  3. queenheather87 on February 28, 2010 @ 2:13 pm

    i want a 1 prim door without a hinge

  4. TheMudDragon on February 28, 2010 @ 2:18 pm

    I can’t turn the door now, nor move my house because the doors open in diagonal. Fucking scripting. can’t they just add a “door” option?!?

  5. what did you writ on the script??

  6. wow…this did not help not one single bit

  7. rangersfan1011 on February 28, 2010 @ 3:54 pm

    that did t help at all i still dont know what the script is

  8. this is all a blurr, i need to see what you are writing in the script

  9. DraithLuvzCuddlez on February 28, 2010 @ 4:39 pm

    very nice

  10. OscarBlackEagle on February 28, 2010 @ 4:41 pm

    I posted a video reply with the code from this script. Check it out.

  11. Grandmaster1 on February 28, 2010 @ 4:51 pm

    Looks useful — but it needed a close-up of the script so it was readable.

  12. Never seen any being built in Second Life, pretty amazing. I wasn’t sure if you actually in the game at the time or if you were in an external editor. I was quite fascinated by the script editor, looked like Java or Visual Basic. Can’t believe it’s that easy to create worlds. Great work. Keep ‘em coming’ :)

  13. folkloricjungle on February 28, 2010 @ 5:45 pm

    What was the script? I couldnt get it.

  14. Thank you, Ian! You’re a lifesaver!

  15. yeah what if your door has more than one prim? I have a door made up of about 7 Prims how do you get that to work or can you?

  16. HotCaliGirl1765 on February 28, 2010 @ 7:50 pm

    Nice Video, check out the website link in my profile. I have my naked pics and video which youtube doesn’t allow, where I’m being naughty

  17. what do I put if I want a script for a gun?

  18. MattMystrieo on February 28, 2010 @ 8:15 pm

    damn this is cool I am going to check out more lol.

  19. Take a look at the resources section on dub dub dub dot slbuilding dot com

    Obviously replacing “dub” with “w” and “dot” with “.” in the URL. Youtube doesn’t seem to let you post URLs in the comments of videos

  20. Ive been looking up this game it looks great! cna u give me some ideas on how hard is it and how do u learn all of this scripting? and making stuff?

  21. Not really if you’re using this method, which is a bit of a simple way of performing an offset rotation but it easier to understand than the alternative.
    The alternative – if you’re interested – involves multiplying the offset from centre of the door by the rotation amount then adding the centre position to the result, and passing this value as a parameter to the llSetPos command.
    There’s an example on the second life forums, try searching for “offset rotations”

  22. SomebodyYouDoNotKnow on February 28, 2010 @ 10:31 pm

    Can you link the doorway and other objects to the door/hinge in a way so that the open/close function still works?

  23. These tuts are fantastic- please keep them coming

  24. IanMonstre on March 1, 2010 @ 12:05 am

    Download a better quality version of this video plus source code from slbuilding dotcom